This is almost EXACTLY what I think American soldiers will look like by 2030. With the advancement of technology and the invention of the exoskeleton rig, the future soldier would be more like Iron Man than anything. Imagine how ferocious future wars will be with every soldier wearing such advanced combat uniforms!
From the knee down on the lower left corner of this picture, this alone was enough to catch my eye. (I can safely say I've never before been impressed solely on a lower leg, but here it is.) These AT-43 series of pictures are well done by Fabri AND you! Good work, Fuchsiart!
Wow, I wish they would just issue us that stuff now! My body armor doesn't look HALF as cool as this stuff! Ever think of working for the military? We could all have some cool stuff if they would hire graphic designers!
This looks simply amazing, but that knife on the arm is bugging me... I mean, it's aesthetically pleasing, but in a fight, what if his other arm is occupied? It would be funny to watch him try and get it out...
Very cool cammo. But I would make greater use of the warp transform feature (assuming you are using photoshop CS2). Pattern could hug the forms more. Still looks OK because your shading is defining those shapes for you, but wrapping the cammo patterns will take it that extra mile. Also, best to use paste into layers for that. Can flatten those later to reduce file size.
I used Photoshop cs at the time it was made but i wrapped the camo using the liquify filter... maybe i should have moved it a bit more since it doesn't show :/ anyway thanks for the comments ai really appreciate your crits ciao bello
The wrap feature on CS2 is maybe the best part about that photoshop software upgrade. Ideal for making textures or type hug a surface (like camouflage, an insignia, or a serial number for military stuff). Very easy to use. If you haven't tried it, you might want to check it out. It's an incredible time saver.
Generally difficult to find flaws in your work. This texture wrapping thing is really the only potential improvement I can suggest. Glad you enjoy the crits. Sometimes I wonder if I'm too aggressive with opinions and advice. Call it like I see it.
You know, really haven't haven't used the liquefy filter very much. But now I think I need to play around with it and educate myself.
GFX looks pretty interesting. I don't think I've seen it before. If you have any work posted there that's not shown here, I'll have to check it out.
There's also that Conceptart.org community, and a few others, I'm sure. But so far, I like the format here on DA. The layout is more smooth and comprehensive, and its easy to view work hi-rez. Although as you said, one is more likely to get higher level crits elsewhere. Good to spread yourself around, I guess.
I use it regularly now , but only on the just slyghtly moved thing though ,if there's something i need to move more i still prefer the liquify filter , do you use it too? some find it difficult mainly cause they can't figure out rightly the " show backdrop" command as for the crits believe me i'm used to GFXartist you'd be a sweety there and i really appreciate them where i can see they're meant to be constructive